Sculpts: Revision history

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22 June 2023

21 May 2023

  • curprev 11:2011:20, 21 May 2023Tess talk contribs 7,338 bytes +2 No edit summary
  • curprev 11:1811:18, 21 May 2023Tess talk contribs 7,336 bytes −3 No edit summary
  • curprev 11:1611:16, 21 May 2023Tess talk contribs 7,339 bytes +7,339 Created page with "Sculpts are very much the neglected child of Second Life and opensim. The idea, a compact file format for complex meshes, is brilliant but the way it was implemented caused countless problems. Sculpts as they are currently used in Second Life and opensim doesn't have much of a future and should usually be avoided but a revamped take on the basic concept may become a very valuable asset class for an online virtual reality where streaming cost always will be a major concer..."