GlTF PBR (Content Creation)

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This page is a stub with incomplete information.

Opensimulator: Content Creators: Materials: glTF PBR

At the time this is written (May 2023) Linden Lab is working on a project to implement PBR like materials according to the glTF standard and it's likely OpenSimulator will follow suit. There is not much information available at the moment though nor is there a set timeline for the development.