User contributions for Mike
From Open Metaverse Wiki
28 April 2023
- 07:2307:23, 28 April 2023 diff hist +566 Incremental improvements to Open Simulator →Custom parts
19 April 2023
- 04:0804:08, 19 April 2023 diff hist +522 N Perceptual Hashes Created page with "==Definition== A perceptual hash differs from a cryptographic hash in that it varies only slightly with slight differences in source files, whereas a cryptographic hash produces a completely different output number even if a single bit of the source file is changed. This allows for a measurement of the amount of difference between files in order to determine how similar one piece of content is with another, ergo how derivative it might be, what parts might have been copi..."
8 April 2023
- 04:0904:09, 8 April 2023 diff hist −55 Main Page No edit summary
25 March 2023
- 06:2306:23, 25 March 2023 diff hist +132 N File:ONeil Cylindrical Space Colony.png No edit summary current
- 05:4605:46, 25 March 2023 diff hist +123 N File:Continental plates and spreading seams of a symmetrical planet.png No edit summary current
18 March 2023
- 03:5803:58, 18 March 2023 diff hist +902 Blockchain Based Asset System No edit summary Tag: Visual edit
11 March 2023
- 06:1906:19, 11 March 2023 diff hist +151 Main Page →TimeLine Tag: Visual edit
8 March 2023
- 07:2107:21, 8 March 2023 diff hist −16 m Main Page →Mechanics Tag: Visual edit
- 07:2007:20, 8 March 2023 diff hist +46 m Main Page →Mechanics Tag: Visual edit
7 March 2023
- 15:0415:04, 7 March 2023 diff hist +1 m Viewer Engines No edit summary Tag: Visual edit
- 15:0315:03, 7 March 2023 diff hist +135 Viewer Engines →Unreal Engine 5.1 Tag: Visual edit
- 14:2614:26, 7 March 2023 diff hist +1 m Viewer Engines No edit summary Tag: Visual edit
- 14:2514:25, 7 March 2023 diff hist +826 Viewer Engines →Unreal Engine 5.1 Tag: Visual edit
- 13:4713:47, 7 March 2023 diff hist +2,170 N Viewer Engines Created page with "Part of minimizing the simulation lag is to minimize the work the server has to do, pushing data instead to the viewer to render. Examples of this in SL and Opensim are the particle system and non-physical scripted movement like llTargetOmega. The current versions of SL and Opensim object editors limit the user to using diffuse, normals, and specular textures for a very basic PBR, however this is not a limit of the servers, this is a viewer based limitation. The current..." Tag: Visual edit
- 13:3413:34, 7 March 2023 diff hist +22 Main Page →Mechanics Tag: Visual edit
- 13:1513:15, 7 March 2023 diff hist +85 Meeting Agendas No edit summary Tag: Visual edit
1 March 2023
- 13:1213:12, 1 March 2023 diff hist +1 m Earth-Analog Augmented Reality No edit summary Tag: Visual edit
- 13:1113:11, 1 March 2023 diff hist 0 Earth-Analog Augmented Reality No edit summary Tag: Visual edit
- 13:1013:10, 1 March 2023 diff hist +788 N Earth-Analog Augmented Reality Created page with "Creating virtual worlds that move beyond the legacy model of a flat grid to spherical planetary geometries allow for a number of features; === Space Flight Realism === === Accurate Physics Modeling === === Host-Specific Worlds === === Analog Earth === Creating an Analog Earth for both Virtual and Augmented Reality allows for projection of virtual content into the real world as well as interactivity with users who are solely operating in a location on the virtual plan..." Tag: Visual edit
- 13:0413:04, 1 March 2023 diff hist +108 Main Page →TimeLine Tag: Visual edit
- 13:0313:03, 1 March 2023 diff hist +20 Expanded Scripting Engines No edit summary Tag: Visual edit
- 13:0213:02, 1 March 2023 diff hist +218 Expanded Scripting Engines →Proposed OSSL Functions Tag: Visual edit
- 12:5512:55, 1 March 2023 diff hist +896 Expanded Scripting Engines No edit summary Tag: Visual edit
- 12:5012:50, 1 March 2023 diff hist +2,943 N Expanded Scripting Engines Created page with "Second Life and Open Simulator operate their own unique scripting language compared to other game and virtual world platforms that tend to use more common languages like LUA, Java, JavaScript, C#, among others. LSL has some similarity to C# and Java in many respects, but has quite a few custom functions that are prefixed by the lower case letters 'll' such as llSay(0,string); Similarly, Open Simulator, as it is an open sourced platform using a common viewer with SL, can..." Tag: Visual edit
22 February 2023
- 01:5101:51, 22 February 2023 diff hist +443 02-24-2023 Meeting Agenda No edit summary Tag: Visual edit
20 February 2023
- 10:3610:36, 20 February 2023 diff hist +26 Meeting Agendas No edit summary Tag: Visual edit
19 February 2023
- 05:2205:22, 19 February 2023 diff hist +117 Meeting Agendas No edit summary Tag: Visual edit
- 05:2005:20, 19 February 2023 diff hist +196 Main Page →About Us Tag: Visual edit
18 February 2023
- 09:3409:34, 18 February 2023 diff hist +154 N Meeting Agendas Created page with "We will be listing transcripts for all OMRG weekly meetings here, however these transcripts will only be available to approved members, not to the public." Tag: Visual edit
- 09:3309:33, 18 February 2023 diff hist +396 Main Page →Welcome to the Open Metaverse Wiki Tag: Visual edit
13 February 2023
- 06:5806:58, 13 February 2023 diff hist +5,174 N Various Permissioned NFT 3d Assets Created page with "We will need to develop a broad range of NFT smart contracts to handle not just the variety of virtual assets but to provide creators with a broad range of terms of use for users. In Second Life and Open Simulator, creators are used to the 3-4 types of next-owner-permissions: Copy, Mod, Trans and Export (OS only). Copy: This allows owners of an asset to duplicate the asset. Modify: An owner of an asset can modify it in limited ways. For instance, objects made of one or..." Tag: Visual edit
12 February 2023
- 11:1211:12, 12 February 2023 diff hist +3 Transferrable Virtual Land Titles No edit summary Tag: Visual edit
- 11:0211:02, 12 February 2023 diff hist +3,991 N Transferrable Virtual Land Titles Created page with "Like any NFT, a LAND NFT is a title to a digital asset. In this case, it is title to a region or parcel in the metaverse somewhere. As an example, when Decentraland held its ICO (Initial Coin Offering) they were selling LAND NFTs purchased with MANA tokens. MANA is the native currency of Decentraland, it is a fungible token on the Ethereum blockchain. LAND NFTs are a Non-Fungible Token on the Ethereum blockchain. The LAND NFT is title to a 16m x 16m parcel on the DCL..." Tag: Visual edit
- 09:3709:37, 12 February 2023 diff hist +2,867 N Permanent Portable Avatar Identity Ownership Created page with "Avatar Identity in platforms like SL and Opensim are tied to UUID keys, which are already cryptographic, just not blockchain based. They are tied to the central server of a given grid the avatar is registered through. As a result, when a grid goes down, or shuts down, the user's avatar identity is at the mercy of the grid operator. Some grids provide an Individual Asset Repository file, or IAR for each avatar and their inventory that they can load into another grid they..." Tag: Visual edit
- 05:5005:50, 12 February 2023 diff hist +61 Main Page →TimeLine Tag: Visual edit
- 05:4905:49, 12 February 2023 diff hist +1,517 N Cryptocurrency Grid Money Created page with "A cryptocurrency for a metaverse will need to have very low transaction fees, enabling feasibility of microtransactions, including distribution of freebie assets. The basic unit of the cryptocurrency coin should be divisible by up to 12 digits to ensure that even if the blockchain becomes a multi-trillion-dollar economy, the smallest decimal place unit is still a microtransaction in value. This also necessitates scalability to handle tens of thousands of transactions per..." Tag: Visual edit
- 05:3905:39, 12 February 2023 diff hist +2,753 Blockchain Based Asset System Fleshing out the features of a blockchain based asset system. Tag: Visual edit
- 05:2105:21, 12 February 2023 diff hist +1,597 N Opensim 2.0 Created page with "Opensim 2.0 is the name we are giving to our first test platform. At present, the extant Opensim community is using versions up to 0.9.1.4, released by the Opensim Core Developers, so it considers itself to still be in beta test mode. They may, at some point in the next few years, reach v1.0 but remain hopelessly obsolete in the metaverse community, and technologically behind other platforms like Second Life, Decentraland, etc. Our intent is to leapfrog what they are do..." Tag: Visual edit
- 05:1105:11, 12 February 2023 diff hist +94 Main Page →TimeLine Tag: Visual edit
- 05:0905:09, 12 February 2023 diff hist +1,845 Main Page →Concepts: added text to structure descriptions. Tag: Visual edit
- 04:5004:50, 12 February 2023 diff hist +99 m Main Page →TimeLine: adding links to the structure Tag: Visual edit
4 February 2023
- 05:2805:28, 4 February 2023 diff hist +316 N Blockchain Based Asset System Created page with "A Blockchain Based Asset System uses smart contracts on a blockchain to secure both creator rights and next owner permissions for all digital assets required for a virtual world/reality environment as well as community functions from groups, chat functionality, governance, dispute resolution, events calendars, etc." Tag: Visual edit: Switched
- 05:1905:19, 4 February 2023 diff hist +52 Main Page →TimeLine Tag: Visual edit
- 05:1605:16, 4 February 2023 diff hist +484 Main Page →TimeLine: added items to Ideas category Tag: Visual edit
18 January 2023
- 02:3202:32, 18 January 2023 diff hist +74 N Talk:Why Metaverse Governance Needs to Be Internal Created page with "This is the page for discussion about suggested edits to the main article." current
15 January 2023
- 15:2215:22, 15 January 2023 diff hist +69 m Why Metaverse Governance Needs to Be Internal →by Mike Lorrey: minor edits, spelling corrections. Tag: Visual edit
14 January 2023
- 10:0810:08, 14 January 2023 diff hist +14 Why Metaverse Governance Needs to Be Internal →by Mike Lorrey Tag: Visual edit
- 10:0410:04, 14 January 2023 diff hist +938 Why Metaverse Governance Needs to Be Internal No edit summary Tag: Visual edit
- 09:0909:09, 14 January 2023 diff hist +11,458 N Why Metaverse Governance Needs to Be Internal Created page with "=Why Metaverse Governance Must Be Internal= ==by Mike Lorrey== Today with so many ventures and communities trying to build "the metaverse", we at the Open Metaverse Research Group have stated priorities for what we see as necessary for the next generation metaverse: 1) to be open to all, ergo, permissionless entry, like the internet itself is. All persons have a Right of Access. 2) It must enable users to maintain control over their identities and avatars so that the..."
- 09:0709:07, 14 January 2023 diff hist +415 N User:Mike Created page with "aliases: IntLibber Brautigan, Overbrain Unplugged, ACE BnT, Builder BnT, BLTwith Mayo, Retroman History: Extropy Institute, 1994-2005 USAF, 1988-1990 EL Concepts, 1991-1996 Lorrey Aerospace, 2001-2007 BNT Holdings, 2006-2010 Galactic Systems, 2010-2020 Pluto USA Networks, 2018 Octaneum, 2017-2018 Trive, 2016-2020 Publications: Why Metaverse Governance Needs to Be Internal, January 2023 Media Appearances:" current