Talk:Viewer Engines: Difference between revisions

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(.gltf is not a Unity format.)
 
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*.gltf file formats are associated with the proprietary Unity *.fbx
"*.gltf file formats are associated with the proprietary Unity *.fbx"
 
Huh?
 
.gltf, "Graphics Language Transmission Format" is an open format managed by the Kronos Group. It's also now an ISO/IEC standard. See
[https://www.khronos.org/gltf/] There are many systems which understand .gltf. Blender exports it and imports it.
 
.fbx is a proprietary format owned by Autodesk. See [https://www.autodesk.com/products/fbx/overview].
 
Unity owns neither of those.

Latest revision as of 11:12, 22 April 2023

"*.gltf file formats are associated with the proprietary Unity *.fbx"

Huh?

.gltf, "Graphics Language Transmission Format" is an open format managed by the Kronos Group. It's also now an ISO/IEC standard. See [1] There are many systems which understand .gltf. Blender exports it and imports it.

.fbx is a proprietary format owned by Autodesk. See [2].

Unity owns neither of those.