SL 2014 Materials (Content Creation): Difference between revisions
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(Created page with "{{stub}} ''Opensimulator: Content Creators: Materials: SL 2014 Materials' == Links == === Tools === === NormalMap Online === * Link: https://cpetry.github.io/NormalMap-Online/ (confirmed 2023-05-25) * Use: Materials * OS: Online tool * License: Open source? * Price: Free A simple but surprisingly effective online tool for generating normal, specular, AO and displacement maps. NormalMap Onlin...") |
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''[[Opensimulator]]: [[OpenSimulator Content Creators Home|Content Creators]]: [[Materials (Content Creation)|Materials]]: SL 2014 Materials' | ''[[Opensimulator]]: [[OpenSimulator Content Creators Home|Content Creators]]: [[Materials (Content Creation)|Materials]]: SL 2014 Materials'' | ||
== Links == | == Links == | ||
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=== Tools === | === Tools === | ||
=== NormalMap Online === | ===== NormalMap Online ===== | ||
* Link: https://cpetry.github.io/NormalMap-Online/ (confirmed 2023-05-25) | * Link: https://cpetry.github.io/NormalMap-Online/ (confirmed 2023-05-25) | ||
* Use: Materials | * Use: Materials | ||
Line 13: | Line 13: | ||
* Price: Free | * Price: Free | ||
A simple but surprisingly effective online tool for generating normal, specular, AO and displacement maps. NormalMap Online is supposed to use height maps as input but it can be effective for some textures too. | A simple but surprisingly effective online tool for generating normal, specular, AO and displacement maps. NormalMap Online is supposed to use height maps as input but it can be effective for some textures too. | ||
===== SmartNormap 2.0 ===== | |||
* Link: http://www.smart-page.net/smartnormal/ (confirmed 2023-06-05) | |||
* Use: Normal maps | |||
* OS: Online tool | |||
* License: Open source? | |||
* Price: Free | |||
A simple but surprisingly effective online tool for generating normal maps. This may be your first choice if you need to generate a normal map from a texture because it's so quick and easy to use and although it doesn't always work well, it often produces a map at least as good as what any of the more complicated tools can. | |||
=== Other tools === | === Other tools === | ||
* Materialize | * Materialize | ||
* Substance Painter | * Substance Painter |
Latest revision as of 16:45, 5 June 2023
This page is a stub with incomplete information.
Opensimulator: Content Creators: Materials: SL 2014 Materials
Links
Tools
NormalMap Online
- Link: https://cpetry.github.io/NormalMap-Online/ (confirmed 2023-05-25)
- Use: Materials
- OS: Online tool
- License: Open source?
- Price: Free
A simple but surprisingly effective online tool for generating normal, specular, AO and displacement maps. NormalMap Online is supposed to use height maps as input but it can be effective for some textures too.
SmartNormap 2.0
- Link: http://www.smart-page.net/smartnormal/ (confirmed 2023-06-05)
- Use: Normal maps
- OS: Online tool
- License: Open source?
- Price: Free
A simple but surprisingly effective online tool for generating normal maps. This may be your first choice if you need to generate a normal map from a texture because it's so quick and easy to use and although it doesn't always work well, it often produces a map at least as good as what any of the more complicated tools can.
Other tools
- Materialize
- Substance Painter